Published inGame Design FundamentalsCritical Play: Game BalanceA commentary on game balance in League of LegendsNov 17, 20201Nov 17, 20201
Published inGame Design FundamentalsMindmap: SubnauticaA Dive into Subnautica’s TerrorNov 9, 2020Nov 9, 2020
Published inGame Design FundamentalsCritical Play: Theme Only GamesAn analysis of “Angry Birds 2” and “Cut the Rope”Nov 9, 2020Nov 9, 2020
Published inGame Design FundamentalsSketchnote: Onboarding in Plants vs ZombiesA sketchnote of How I Got My Mom to Play Through Plants vs ZombiesNov 2, 2020Nov 2, 2020
Published inGame Design FundamentalsPuzzles in Games, Puzzles as GameBased on “What is a Puzzle” by Scott Kim and “Designing the Puzzle” by Bob BatesOct 27, 2020Oct 27, 2020
Published inGame Design FundamentalsCritical Play: MysteriesBased on the game “Year Walk”Oct 27, 2020Oct 27, 2020
Published inGame Design FundamentalsSketchnote: Game ArchitectureBased on “Designer’s Notebook: The Role of Architecture in Videogames” by Ernest AdamsOct 22, 2020Oct 22, 2020
Published inGame Design FundamentalsSketchnote: Escape Rooms and VRBased on the video “Lessons from Escape Rooms: Designing for the Real World and VR” by speaker Laura E. HallOct 20, 2020Oct 20, 2020
Published inGame Design FundamentalsCritical Play: Walking SimulatorFor our critical play this week, we were asked to play a walking simulator game. I was excited because it’s been a while since I’ve played…Oct 15, 2020Oct 15, 2020
Published inGame Design FundamentalsNarrative Architecture MindmapBased on “‘Game Design as Narrative Architecture” by Henry JenkinsOct 13, 2020Oct 13, 2020
Published inGame Design FundamentalsCritical Play: Competitive AnalysisA Look at “Inhuman Conditions”Oct 6, 2020Oct 6, 2020
Published inGame Design FundamentalsViSuAl DeSiGn oF GaMeSThru the lens of “Cheese or Font” and a Game of Our ChoiceOct 6, 2020Oct 6, 2020
Published inGame Design FundamentalsCritical Play: MinecraftA Critical Play of a Social Sandbox GameSep 29, 2020Sep 29, 2020
Published inGame Design FundamentalsAn MDA Analysis of “League of Legends”A couple months ago, I picked up the game League of Legends. The game has been around for over ten years, and my friends have been playing…Sep 24, 2020Sep 24, 2020
Published inGame Design FundamentalsRock-Paper-Scissors (modified)CS247G: Designing a Game Playable over ZoomSep 18, 2020Sep 18, 2020
Published inGame Design FundamentalsInhuman Conditions: An AnalysisCS247G: Week 1 Critical PlaySep 17, 2020Sep 17, 2020